Gamification

科目:雅思听力Part:Part4考试日期:2023.5.6/2022.5.7/2020.8.16/2018.8.11频次:中频
题型:填空题10题题数:10

本套真题为2023.5.6/2022.5.7/2020.8.16/2018.8.11 雅思听力真题《Gamification》(Part4), 共10题,题型包括填空题10题。配套AI逐题解析、同义替换与错因分析, 支持在线机考模式练习,适合冲刺雅思听力高分的考生备考使用。

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00:00:00,780Section four. 00:00:02,720You will hear a lecturer talking about the use of games techniques in business. 00:00:08,720First, you have some time to look at questions thirty-one to forty on page seven. 00:01:05,200Now listen carefully and answer questions thirty-one to forty. 00:01:13,260Today, we're going to look at how the phenomenon known as gamification has really exploded in recent years. So what exactly is gamification? 00:01:22,800It has been defined as the use of games thinking...

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